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We have created a new system for new characters to generate their base
attributes. Rather than using reroll, we now have a stat allocation system.
This method allows players to assign attributes to their initial base stats.
Initial base stats are determined by the race and class of the character. Race
will also determine how many unassigned points remain to be spent.
For more information, please see train.
Huge thanks to Gonnil for implementation of the code.